Class MemoryDestination
A destination in memory - it will store all data in a collection that you assign to the Data property. By default, a List is used to store th data. If you need to access the data concurrently while rows are still written into the target, see the ConcurrentMemoryDestination.
Inheritance
System.Object
DataFlowDestination<System.Dynamic.ExpandoObject>
MemoryDestination<System.Dynamic.ExpandoObject>
MemoryDestination
Implements
IDataFlowDestination<System.Dynamic.ExpandoObject>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: ETLBox.DataFlow.Connectors
Assembly: ETLBox.dll
Syntax
public class MemoryDestination : MemoryDestination<ExpandoObject>, ILoggableTask, IDataFlowLogging, IDataFlowDestination<ExpandoObject>, IDataFlowDestination, IDataFlowComponent
Constructors
MemoryDestination()
Declaration
public MemoryDestination()