Class Multicast<TInput>
A multicast broadcast data from the input into two or more outputs. Every linked component will receive a copy of the rows that the Multicast receives. There is no limit how many target the Multicast can be linked to.
Inheritance
System.Object
DataFlowSource<TInput>
DataFlowTransformation<TInput, TInput>
Multicast<TInput>
Implements
IDataFlowTransformation<TInput, TInput>
IDataFlowSource<TInput>
IDataFlowDestination<TInput>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: ETLBox.DataFlow.Transformations
Assembly: ETLBox.dll
Syntax
public class Multicast<TInput> : DataFlowTransformation<TInput, TInput>, ILoggableTask, IDataFlowLogging, IDataFlowTransformation<TInput, TInput>, IDataFlowSource<TInput>, IDataFlowSource, IDataFlowDestination<TInput>, IDataFlowDestination, IDataFlowComponent
Type Parameters
Name | Description |
---|---|
TInput | Type of ingoing data. |
Examples
Multicast<MyDataRow> multicast = new Multicast<MyDataRow>();
multicast.LinkTo(dest1);
multicast.LinkTo(dest2);
multicast.LinkTo(dest3);
Constructors
Multicast()
Declaration
public Multicast()
Properties
SourceBlock
SourceBlock from the underlying TPL.Dataflow which is used as output buffer for the component.
Declaration
public override ISourceBlock<TInput> SourceBlock { get; }
Property Value
Type | Description |
---|---|
System.Threading.Tasks.Dataflow.ISourceBlock<TInput> |
Overrides
ETLBox.DataFlow.DataFlowSource<TInput>.SourceBlock
TargetBlock
TargetBlock from the underlying TPL.Dataflow which is used as input buffer for the component.
Declaration
public override ITargetBlock<TInput> TargetBlock { get; }
Property Value
Type | Description |
---|---|
System.Threading.Tasks.Dataflow.ITargetBlock<TInput> |
Overrides
ETLBox.DataFlow.DataFlowTransformation<TInput, TInput>.TargetBlock
TaskName
A name to identify the task or component. Every component or task comes with a default name that can be overwritten.
Declaration
public override string TaskName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Overrides
Methods
CheckParameter()
Declaration
protected override void CheckParameter()
Overrides
CleanUpOnFaulted(Exception)
Declaration
protected override void CleanUpOnFaulted(Exception e)
Parameters
Type | Name | Description |
---|---|---|
System.Exception | e |
Overrides
CleanUpOnSuccess()
Declaration
protected override void CleanUpOnSuccess()
Overrides
InitComponent()
Declaration
protected override void InitComponent()